The Games To Beat: Computer Fear & The Serious Stuff
Computer games and arcade machines are nowhere near as challenging as the ultimate computer games—those that are written as programs for play on the more sophisticated home computers. The technical stuff is that the computer games and arcade machines aren’t equipped with the kind of memory capacity and storage that a real home computer has with its 48K RAM memory and one or two disc drives.
The Games To Beat: Computer Fear & The Serious Stuff
Computer games and arcade machines are nowhere near as challenging as the ultimate computer games—those that are written as programs for play on the more sophisticated home computers.
The technical stuff is that the computer games and arcade machines aren’t equipped with the kind of memory capacity and storage that a real home computer has with its 48K RAM memory and one or two disc drives. Because the games are limited in their computer capacity, they cannot ultimately achieve the complications and complexities that are possible with the home computer.
This includes both program strategy and detail of graphic display—for both of these important game elements are directly related to the computer’s capacity. A single chip in the original Pong game produced a simplistic display and limited action; the
"...the computer games and arcade machines aren't equipped with the kind of memory capacity and storage that a real home computer hos..."