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Game Plans

How I Zero In So I Don't Zero Out

When a new game hits the arcades, there’s always curiosity about how I’ll react to it. And, how it’ll react to me. There are certain games that, while I like to play them, I just don’t get any satisfaction out of. The game and I don’t seem to interlock, and not only is it a waste of quarters, but it shakes my faith in my overall combat ability.

September 2, 1982

When a new game hits the arcades, there’s always curiosity about how I’ll react to it. And, how it’ll react to me.

There are certain games that, while I like to play them, I just don’t get any satisfaction out of. The game and I don’t seem to interlock, and not only is it a waste of quarters, but it shakes my faith in my overall combat ability.

There are ways to deal with a particularly down game. The easiest is to ignore it. But then the game beats you without a contest. I prefer to accept that 1 have trouble with the game, then try to figure the reason.

If it turns out that I’m just not interested in the basic game event (and there are always new games that are inherently boring), then I feel my poor performance is based on lack of interest.

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