NEW TOYS
Current technology isn’t as spectacular as it was a few years ago when for the first time we were making footsteps on the moon and back on earth discovering consumer applications for hi-tech computer circuits. The great days of pioneer consumer technology are past, no longer can we be first on the block with the latest innovations: digital watches, pocket calculators, TV computer games, home video, miniaturized audio.
NEW TOYS
REWIRE YOURSELF
by Richard Robinson_
Current technology isn’t as spectacular as it was a few years ago when for the first time we were making footsteps on the moon and back on earth discovering consumer applications for hi-tech computer circuits. The great days of pioneer consumer technology are past, no longer can we be first on the block with the latest innovations: digital watches, pocket calculators, TV computer games, home video, miniaturized audio. But strangely enough, this second decade of solid state consumer circuitry is more interesting than the first decade; for even though the brainstorms of new applications are past, today we find that the replication of these electronics is making them less expensive and more dependable.
The new toys that follow have one thing in common: none cost more than $100. That in itself is amazing, since most of the original models, when introduced five to ten years ago, cost three or four times what they do today despite the inflation that depresses our present and future.