THE GRID: PLAY PERSPECTIVE
TV screens display a flat picture, just li movies, comics, and postcards. T picture has two dimensions: up and dow left and right. The other dimensic forward and away, adds the quality depth that gives us the picture of real life we know it. It is possible for the compu to simulate the third dimension to produ three-dimensional graphics on the scre but as yet, there isn’t enough room either arcade or game computers generate these three-dimensional images So we’re currently playing two-dime sional games.
THE GRID: PLAY PERSPECTIVE
TV screens display a flat picture, just li movies, comics, and postcards. T picture has two dimensions: up and dow left and right. The other dimensic forward and away, adds the quality depth that gives us the picture of real life we know it. It is possible for the compu to simulate the third dimension to produ three-dimensional graphics on the scre but as yet, there isn’t enough room either arcade or game computers generate these three-dimensional images
So we’re currently playing two-dime sional games. But besides the efforts beii made to compute the third dimension f tomorrow’s new games, there are tv perspectives used in current games whii offer different sensations of dimension.